Carl & Poco in Siege Map
Hello guys, In today video we are going to see Poco and Carl gameplay in Siege map - Brawl Stars by "I will do it"
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Non-Commentary Gaming by Max Blue
Youtube Video - https://www.youtube.com/watch?v=6421acsjrXQ
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About Siege maps -
In the Siege Event, each team has an IKE turret with 35,000 health that they must defend while attempting to destroy the enemy team's IKE. Bolts spawn near the middle of the map. Holding a bolt for a few seconds will transfer the bolt to your IKE turret. At specific intervals during the round, the team with more Bolts will build a siege robot that will attack the enemy IKE. Each IKE has a powerful attack that deals 1000 damage per shot and has an extremely long-range, marked by the semicircle around the IKE. You win by destroying the other team's IKE or dealing more damage to it than they did to yours by the end of the match.
The more bolts you feed your IKE, the better the robot produced. Each bolt means one level on the robot summoned. All siege robots have 45,000 health regardless of its level, however, the damage and speed of the robot increase with level.
About Brawlers -
Poco -
Poco is a Rare Brawler who is most notable for his attack's extremely widespread. He can deal damage to multiple enemies within his wide-spread attack range. Aside from that, his statistics are average; having moderate-high health and low damage output. His Super is unique in that it allows him to heal himself and all allies within its range. His Gadget, Tuning Fork, allows him and nearby allies to heal 500 health per second for 5 seconds. His first Star Power, Da Capo!, heals his allies with his main attack by 700 health. His second Star Power, Screeching Solo, allows his Super to do 800 damage to enemies.
Carl -
Carl is a Super Rare Brawler. He has moderate health and high damage output. He is notable because when he attacks, he throws his pickaxe like a boomerang, damaging any enemy that it hits while flying forward or on the way back, like a boomerang. Carl cannot attack again until his pickaxe comes back. His Super allows him to spin and move much quicker, dealing damage to anyone he hits. His first Star Power, Power Throw, allows his pickaxe to move faster, effectively decreasing his "reload" time, and his second Star Power, Protective Pirouette, reduces all damage he takes by 30% while his Super is active.
About Brawl Stars[wiki] -
Brawl Stars is a multiplayer online battle arena [2] game where players battle against other players or AI opponents in multiple game modes. Players can choose between several brawlers that they have unlocked, each with their unique offensive or defensive kit. As brawlers attack and do damage to enemy brawlers, they build up their special ability, called a "Super". Each brawler has its own "Super" ability, which can, for example, spawn a damage-dealing turret or a complete heal. Each brawler also has two unlockable (passive) abilities called "Star Powers", which can be found in "Brawl Boxes" (the game's version of a loot box), or inside the in-game shop once the brawler reaches their maximum power level. Furthermore, each brawler also has one unlockable ability called a "Gadget". A brawler's gadget appears in Brawl Boxes and in the shop once that brawler reaches power level 7. These abilities are, once unlocked, usable 3 times per match and are activated by pressing a certain "Gadget button". Additional brawlers can be obtained through Brawl Boxes as well. In addition, it is possible to purchase "skins" in the shop, which may alter the appearance, animations, or sounds of Brawlers.
About Supercell[wiki] -
Supercell is a Finnish mobile game development company based in Helsinki, Finland. Founded on May 16, 2010, the company's debut game was the browser game Gunshine.net, and after its release in 2011, Supercell started developing games for mobile devices. Since then, the company has fully released five mobile games: Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars, which are freemium fast-paced games and have been very successful for the company, the first two generating revenue of $2.4 million a day in 2013.
Source - Brawl Stars Wiki
Video credits -
Gameplay by - I will do it
Songs used -
Born to be Wasted - 009 Sound System
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