About Championship challenge in Brawl Stars -
The Brawl Stars Championship is the official Esports competition for Brawl Stars, organized by Supercell. The Brawl Stars Championship is separated into four stages each having its own pre-existing rules and systems that must be obliged in order to enter the next stages. 24-hour in-game challenges are conducted for 8 months starting in January with online qualifiers that happen the following week. Modes played during the Championship consist of Siege, Bounty, Gem Grab, Heist, and Brawl Ball with pre-selected modes and maps chosen for matches.
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Source - Brawl Stars Wiki
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About Brawl Stars[wiki] -
Brawl Stars is a multiplayer online battle arena game where players battle against other players or AI opponents in multiple game modes. Players can choose between several brawlers that they have unlocked, each with their unique offensive or defensive kit. As brawlers attack and do damage to enemy brawlers, they build up their special ability, called a "Super". Each brawler has its own "Super" ability, which can, for example, spawn a damage-dealing turret or a complete heal. Each brawler also has two unlockable (passive) abilities called "Star Powers", which can be found in "Brawl Boxes" (the game's version of a loot box), or inside the in-game shop once the brawler reaches their maximum power level. Furthermore, each brawler also has one unlockable ability called a "Gadget". A brawler's gadget appears in Brawl Boxes and in the shop once that brawler reaches power level 7. These abilities are, once unlocked, usable 3 times per match and are activated by pressing a certain "Gadget button". Additional brawlers can be obtained through Brawl Boxes as well. In addition, it is possible to purchase "skins" in the shop, which may alter the appearance, animations, or sounds of Brawlers.
About Supercell[wiki] -
Supercell is a Finnish mobile game development company based in Helsinki, Finland. Founded on May 16, 2010, the company's debut game was the browser game Gunshine.net, and after its release in 2011, Supercell started developing games for mobile devices. Since then, the company has fully released five mobile games: Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars, which are freemium fast-paced games and have been very successful for the company, the first two generating revenue of $2.4 million a day in 2013.
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